11.11.2007, 15:42
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Прошивка: 5.50 GEN
Другие консоли: PS2, Xbox 360, Nintendo DSl
Регистрация: 11.08.2006
Адрес: Москва
Возраст: 37
Сообщений: 1,389
Вы сказали Спасибо: 65
Поблагодарили 428 раз(а) в 309 сообщениях
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Сообщение от JAinrei
Параметры типа видео платы тебе никто с форума нескажет
добавлено через 7 минут
Параметры типа видео тебе никто в этой теме нескажет и вообше в форуме!
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Сообщение от WikiPedia
Graphics: "Graphics Synthesizer" clocked at 147 MHz
* Pixel pipelines: 16
* Video output resolution: variable from 256x224 to 1280x1024 pixels
* 4 MB (MiB) Embedded DRAM video memory bandwidth at 48 GigaBytes per second (main system 32 MB can be dedicated into VRAM)
o Texture buffer bandwidth: 9.6 GBytes/s
o Frame buffer bandwidth: 38.4 GBytes/s
* DRAM Bus width: 2560-bit (composed of three independent buses: 1024-bit write, 1024-bit read, 512-bit read/write)
* Pixel Configuration: RGB: Alpha:Z Buffer (24:8, 15:1 for RGB, 16, 24, or 32-bit Z buffer)
* Dedicated connection to: Main CPU and VU1
* Overall Pixel fillrate: 16x147 = 2.352Gpixel/sec(rounded to 2.4Gpixel/sec)
* Pixel fillrate: with no texture, flat shaded 2.4(75,000,000 32pixel real-world triangles)
* Pixel fillrate: with 1 full texture(Defuse Map), Gouraud shaded 1.2 (37,750,000 32-bit pixel real-world triangles)
* Pixel fillrate: with 2 full textures(Defuse map + specular or alpha or other), Gouraud shaded 0.6 (18,750,000 32-bit pixel real-world triangles)
* Multi-pass rendering ability
o Four passes = 300M pixels/second (300M pixel/sec divided by 32pixel = 9,375,000 triangle/sec lossed every four passes)
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Мне сразу уйти с форума что ли?
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